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Traditionally, combat with monsters and completing quests for non-player characters, either alone or in groups, are the primary ways to earn experience points.The accumulation of wealth (including combat-useful items) is also a way to progress in many MMORPGs.In nearly all MMORPGs, the development of the player's character is the primary goal.Nearly all MMORPGs feature a character progression system, in which players earn experience points for their actions and use those points to reach character "levels", which makes them better at whatever they do.
Most multiplayer games you can play over the Internet, you do not have to be in the same space.
Another common practice is to enforce a maximum reachable level for all players, often referred to as a level cap.
Once reached, the definition of a player’s progression changes.
Usually you do not even know the person who you're playing with.
In this group you will find all multiplayer games with animals in the lead.
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This is traditionally best accomplished via combat.